Key Skills: 

  •  Unity 5 / C# Programming
  • C++
  • Autodesk Maya
  • Adobe Photoshop
  • Perforce / GitHub
  • Microsoft Office Suite
  • Lifelong Dungeon Master

Work Experience:

Plunge – Spooky Buns, LLC                                                                                                          Oct. 2016-Current
Lead Designer
                Tasks include creating all documentation and primary design for levels, mechanics, puzzles, systems balance to implement, as well as leading a small team of developers to fully understand the designs, for Plunge, an independent mobile project due for release in Q1 2019. 

PlayQ – Charm King                                                                                                                        Feb. 2016-Current
Level Designer
                Tasks include creating 15 Match-3 puzzle boards every two weeks to be updated for a live service, utilizing current mechanics and strategies in new and interesting ways for amateur and veteran players, as well as critiquing and analyzing the puzzles of other designers.


Full Sail University, Winter Park, FL                                                                                                                                                       Jan. 2013- Sep. 2015
Bachelor’s of Science Degree
Game Design
(Graduation Date: September 2015]
Final GPA: 3.5